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Tweens as Graphic Symbols in Flash CS3

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Vieux 05/10/2008, 16h36   #1
Davis College
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Par défaut Tweens as Graphic Symbols in Flash CS3

Greetings,

I am teaching a basic Flash CS3 course at a college in Ohio. I am having
something weird happening with some of my students' projects that I can't
explain.

For five of my students every time they apply a simple motion tween to a
graphic symbol, Flash CS3 automatically saves the tween as a new graphic symbol
in the library panel (naming it "tween 1", "tween 2", etc.).

Since they are just learning the program this has understandably confused
these five students on how tweening and the library panel works. Other students
are doing exact or similar tweens and they are not having this problem. I have
worked with Flash for years and have never had this happen to me.

Would anyone know how I can correct this? Is this something that I can change
in the preferences?

Thanks for your !

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Vieux 05/10/2008, 16h51   #2
urami_
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Par défaut Re: Tweens as Graphic Symbols in Flash CS3

Davis College wrote:
> Greetings,
>
> I am teaching a basic Flash CS3 course at a college in Ohio. I am having
> something weird happening with some of my students' projects that I can't
> explain.
>
> For five of my students every time they apply a simple motion tween to a
> graphic symbol, Flash CS3 automatically saves the tween as a new graphic symbol
> in the library panel (naming it "tween 1", "tween 2", etc.).


The symbol wasn't properly made into an instance. They try to motion tween a raw shape.
Flash can't motion tween shapes, it can only shape tween them, so it takes the liberty
to convert that shape into a graphic symbol to make the tween possible. Hence the tween 1
and 2 and so on in the library.




--
Best Regards

Urami


--
"Never play Leap-Frog with a Unicorn."


<urami>
If you want to mail me - DO NOT LAUGH AT MY ADDRESS
</urami>
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Vieux 05/10/2008, 17h34   #3
Davis College
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Par défaut Re: Tweens as Graphic Symbols in Flash CS3

Thank you, Urami.

I just tried to tween a raw shape on my vesion of CS3 and I am not able to
get the software to convert my attempt to motion tween the raw shape into a
tween graphic symbol. I just get the dashed lines on my keyframes that i have
the tween applied.

Why am I not able to get it to do it on my computer?

Thanks again!

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Vieux 06/10/2008, 03h53   #4
urami_
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Par défaut Re: Tweens as Graphic Symbols in Flash CS3

Davis College wrote:
> Thank you, Urami.
>
> I just tried to tween a raw shape on my vesion of CS3 and I am not able to
> get the software to convert my attempt to motion tween the raw shape into a
> tween graphic symbol. I just get the dashed lines on my keyframes that i have
> the tween applied.
>
> Why am I not able to get it to do it on my computer?
>
> Thanks again!
>


Hmm, it works for me all the time

This is what I do.
I open new document and library in the same time CTRL L, and immediately draw shape using
the rectangle tool. Then I select frame 30 (sample only) and insert new frame using the F6 key.
I right click the first frame and create motion tween. The very moment I do this, I get two
new instances appearing in the library.


--
Best Regards

Urami


--
"Never play Leap-Frog with a Unicorn."


<urami>
If you want to mail me - DO NOT LAUGH AT MY ADDRESS
</urami>
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Vieux 06/10/2008, 19h02   #5
Davis College
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Par défaut Re: Tweens as Graphic Symbols in Flash CS3

Thanks, again. I will see if I can get it to do it!
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