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#1 |
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Hébergeur: |
Im trying to create a real time multiplayer game similar to "Stick Arena". Ive
already created a nio java server which works wonderfully. Everything connects and works ok however the problem im facing is efficency. When I test the game on my lan network, there is a delay of about 200 ms. When the game is tested ona single computer everything gets sent without any significant delay (1ms~). Whats wrong? |
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#2 |
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Hébergeur: |
To be more descriptive, the messages are received by the server instantly (1ms~) however its the flash xmlsocket.onData thats blocking in my opinion. Please reply any suggestions.....
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