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If class X has a method <=>(aX), I can sort an Array containing
instances of X using Array.sort!. What I really would like is an array that is always ordered. IOW, I want the object to be inserted at the correct location inside the array when the object is added to the array. Is there an efficient way to do this? Pete -- Posted via http://www.ruby-forum.com/. |
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#2 |
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2008/3/11, Peter Hug <pete@kapiti.co.nz>:
> If class X has a method <=>(aX), I can sort an Array containing > instances of X using Array.sort!. > > What I really would like is an array that is always ordered. IOW, I want > the object to be inserted at the correct location inside the array when > the object is added to the array. > > Is there an efficient way to do this? Yes. You can either use binary search on the Array to insert or you use a Tree. Both can be found in RAA: http://raa.ruby-lang.org/project/ruby-bsearch/ http://raa.ruby-lang.org/project/ruby-rbtree/ Kind regards robert -- use.inject do |as, often| as.you_can - without end |
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#3 |
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On Mar 11, 2008, at 3:43 AM, Peter Hug wrote:
> What I really would like is an array that is always ordered. IOW, I > want > the object to be inserted at the correct location inside the array > when > the object is added to the array. > > Is there an efficient way to do this? You could use a priority queue. You can see some pure Ruby code for this in an old Ruby Quiz: http://www.rubyquiz.com/quiz40.html James Edward Gray II |
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#4 |
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[Note: parts of this message were removed to make it a legal post.]
On Tue, Mar 11, 2008 at 7:52 AM, James Gray <james@grayproductions.net> wrote: > On Mar 11, 2008, at 3:43 AM, Peter Hug wrote: > > > What I really would like is an array that is always ordered. IOW, I > > want > > the object to be inserted at the correct location inside the array > > when > > the object is added to the array. > > > > Is there an efficient way to do this? > > You could use a priority queue. You can see some pure Ruby code for > this in an old Ruby Quiz: > > http://www.rubyquiz.com/quiz40.html > > James Edward Gray II > > Heaps have some limitations that might not work for your application: * can't delete elements * can't find an arbitrary element - and iterate over elements in its vicinity A tree (red-black, AVL, etc) is quite a bit more flexible if you need more functionality. In terms of big-O performance (runtime and memory) and functionality, I don't believe heaps offer advantages. For my day job, I use mostly use C++ that has heaps and red-black trees at your fingertips (in STL). Occasionally, I've started with a heap because it fit the functional requirements (and I know it is more memory efficient - but, not for big-O). Later, many times I've had to swap it for a tree (i.e. set or map in STL), because I needed more functionality. Ruby, unfortunately is really lacking on this front. When doing geometric stuff, I find every ounce of C++ STL useful. An STL-like ruby lib would be useful. External iterators are also very important. Ruby's normal internal iterators (what others might call visitors) don't have the same flexibility (caller can go forward/backward/read/write/erase/insert at will). |
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#5 |
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2008/3/11, Eric Mahurin <eric.mahurin@gmail.com>:
> Ruby, unfortunately is really lacking on this front. Did you see my references to libs in RAA? Do they lack something that you need? > When doing geometric > stuff, I find every ounce of C++ STL useful. An STL-like ruby lib would be > useful. External iterators are also very important. Ruby's normal internal > iterators (what others might call visitors) don't have the same flexibility > (caller can go forward/backward/read/write/erase/insert at will). That's an interesting point you make. I haven't noticed the lack of external iterators (there *is* in fact an implementation, albeit with limited functionality) so far. For me the most pressing disadvantage of #each and family so far was that you cannot iterate several collections at the same time with this. For random access you can use an Array with index. And for Arrays it would be fairly easy to write a thin wrapper around such an index which will allow all the movements and operations you are wanting. For deletions there are also methods that will do the job with O(n). Alternatively, when using Arrays, you can use #splice! and []=. Can you leak a bit more information about the scenarios where you need more / different behavior? Kind regards robert -- use.inject do |as, often| as.you_can - without end |
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#6 |
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Peter Hug wrote:
> If class X has a method <=>(aX), I can sort an Array containing > instances of X using Array.sort!. > > What I really would like is an array that is always ordered. IOW, I want > the object to be inserted at the correct location inside the array when > the object is added to the array. > > Is there an efficient way to do this? > > Pete One option is to subclass Array and override the methods you use to insert the elements. For example, consider the following: class OrderedArray < Array def []=(index, element) push(element) end def push(element) super(element) self.sort! end end You could even add the code to insert the element in the correct place, but this is a good start. Another option is to use delegation to wrap the Array, and just implement the methods you desire: class OrderedArray < Array def initialize @array = [] end def []=(index, element) push(element) end def [](index) @array[index] end def pop @array.pop end def push(element) @array.push(element) @array.sort! end end With kind Regards, Sam and Harm -- Posted via http://www.ruby-forum.com/. |
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#7 |
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On Tue, 11 Mar 2008 07:52:23 -0500, James Gray wrote:
> On Mar 11, 2008, at 3:43 AM, Peter Hug wrote: > >> What I really would like is an array that is always ordered. IOW, I >> want >> the object to be inserted at the correct location inside the array when >> the object is added to the array. >> >> Is there an efficient way to do this? > > You could use a priority queue. You can see some pure Ruby code for > this in an old Ruby Quiz: > > http://www.rubyquiz.com/quiz40.html > > James Edward Gray II Binary heap-based priority queues make no (obvious) guarantee about the order of elements, execept that first element in the array is the minimum. More complicated heap structures don't even guarantee that there's an array in there at all. --Ken -- Ken (Chanoch) Bloom. PhD candidate. Linguistic Cognition Laboratory. Department of Computer Science. Illinois Institute of Technology. http://www.iit.edu/~kbloom1/ |
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#8 |
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On Tue, Mar 11, 2008 at 9:18 AM, Robert Klemme <shortcutter@googlemail.com>
wrote: > 2008/3/11, Eric Mahurin <eric.mahurin@gmail.com>: > > > Ruby, unfortunately is really lacking on this front. > > Did you see my references to libs in RAA? Do they lack something that yo= u > need? Sorry, I didn't see your post. I jumped in the thread later. I have seen that red-black tree API before. > When doing geometric > > stuff, I find every ounce of C++ STL useful. An STL-like ruby lib > would be > > useful. External iterators are also very important. Ruby's normal > internal > > iterators (what others might call visitors) don't have the same > flexibility > > (caller can go forward/backward/read/write/erase/insert at will). > > That's an interesting point you make. I haven't noticed the lack of > external iterators (there *is* in fact an implementation, albeit with > limited functionality) so far. For me the most pressing disadvantage > of #each and family so far was that you cannot iterate several > collections at the same time with this. Yep. Forgot about that one. That is quite useful for "external" iterators too. > For random access you can use > an Array with index. And for Arrays it would be fairly easy to write > a thin wrapper around such an index which will allow all the movements > and operations you are wanting. > For deletions there are also methods that will do the job with O(n). > Alternatively, when using Arrays, you can use #splice! and []=3D. > For arrays, there is little need for external iterators, since random access is O(1). The array index itself can act as an external iterator and be no less efficient than a full external iterator (which could access an array element without needing the array). Can you leak a bit more information about the scenarios where you need > more / different behavior? Here are a few applications I can recall: * sweep-line algorithms. I've done several implementations and used others. To have an efficient O(n*log(n)) one, these are some of the things I use from sorted-tree structures and their iterator: - multi set/map: allows for duplicate entries (to deal with multiple coincident edges) - find: gives an iterator to an item - lower/upper bound: more specific find when dealing with duplicates or i= f the item doesn't exist yet - ++/-- on an iterator: go to neighbor above/below - erase using iterator: O(1) erase an item you've already found - insert (w/ and w/o iterator hint): with an iterator hint, the insert is O(1), w/o it is O(log(n)) * range/region query. Iterators can be useful for looking to neighbors or inserting/deleting in O(1) time. Unfortunately, the STL (multi) set/map typically isn't sufficient to to implement some of these structures. But, an API similar to what's in STL (including external iterators) is quite useful. Google libkdtree++ to see one implementation. * MST (minimum spanning tree). Kruskal's can get away with just a heap, bu= t Prim's algorithm needs a deletions. Iterators may not be needed. This is also similar to Dijkstra's shortest path algorithm. Also, building steiner trees can use various sorted tree structures (don't remember if external iterators are needed). Geometric MST's or steiner trees also take advantag= e of additional structures like sweep-lines or region query structures. From my experience, many/most algorithms you implement on large geometric o= r graph (as in graph theory) data sets can take advantage of sorted structure= s and associated (external) iterators. I'm sure there are many other applications when you are dealing with large data sets (where simple O(n**2= ) or slower algorithms aren't good enough). At one time Gonzalo Garramu=F1o made an C++ STL to ruby i/f using swig. I also did something similar for python using swig and used it for some sweep-line/MST/steiner. I only learned/used python because there was an ap= i into the db I was using (in addition to C++). Note that I still would prefer using ruby compared to C++, but the librarie= s in C++ are more in line with what I do unfortunately (and I need C++ for performance). But, ruby has clearly improved my C++. I use templates regularly to get my duck-typing (arbitrary typing). I use both external iterators and internal iterators (visitors) where appropriate in C++. And, I think my general OO skills in C++ have improved because of ruby. The syntax is very ugly and I have to deal with too many details, but the majority of the concepts in C++ are there in some form. |
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