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#1 |
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Hébergeur: |
For some reason, Rubygame is printing to the console "warning:
incorrect audio format" whenever I try to make a Rubygame::Mixer::Music object. I feed it the absolute path to a verified mp3 file, yet it puts that out! What would cause it to print out that warning? Thanks, Ari |
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#2 |
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Hébergeur: |
[Note: parts of this message were removed to make it a legal post.]
I believe the rubygame sdl werapper only supports wav files at the moment. Try a wav file and see if it works. /Shawn On Jan 5, 2008 1:53 PM, thefed <fedzor@gmail.com> wrote: > For some reason, Rubygame is printing to the console "warning: > incorrect audio format" whenever I try to make a > Rubygame::Mixer::Music object. I feed it the absolute path to a > verified mp3 file, yet it puts that out! > > What would cause it to print out that warning? > > Thanks, > Ari > > |
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#3 |
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Hébergeur: |
On Jan 8, 2008, at 3:47 PM, Shawn Anderson wrote: > I believe the rubygame sdl werapper only supports wav files at the > moment. > Try a wav file and see if it works. > I tried a wav file and it throws a legitimate error: test.rb:9:in `load_audio': Error loading audio music from file `/ Users/---/Desktop/11k16bitpcm.wav': Unable to load WAV file (Rubygame::SDLError) from test.rb:9 |
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