|
|
|
#1 |
|
Messages: n/a
Hébergeur: |
In C++ any i can simulate some restricted access modifiers based on
association & inheritance? eg, class BombMaker{ private: void makeAtomBomb(){ std::cout<<"making atom bomb\n"; } int getSecretFormula()const{return 51;} protected: void makeRDX(){ std::cout<<"making RDX\n"; } int getRDXFormula()const{return 101;} std::vector<BombMaker*> ers; public: void makeFireCracker(){ std::cout<<"making firecrackers\n"; } void makeAtomBombFor(BombMaker& m){ m.makeAtomBomb(); } void stealFormula(BombMaker& o){ int formula = o.getSecretFormula(); } }; here, BombMaker* bad = new BombMaker(); BombMaker* notSoBad = new BombMaker(); bad->makeAtomBombFor(*notSoBad);/// i want this to work as now it works. so another bomb maker can give the bad one to make a bomb for him. bad->stealFormula(*notSoBad);/// but bad one even can steal the formula for the bomb through association with notSoBad. That should not be allowed as the formula is only for personal use and is dangerous for world. Can private be made exclusive so that association is not allowed for private? ie, essentially getSecretFormula() can only be used by the object itself. secondly, i have a derived class, class DestructiveBuddy : public BombMaker{ public: void getFormula(BombMaker& o){//1 int formula = o.getRDXFormula(); } void getFormulaFrom(DestructiveBuddy o){ int formula = o.getRDXFormula(); } void acquireFormula(){ int formula = getRDXFormula(); } void getFromers(){//2 for(std::size_t i = 0; i< ers.size();++i){ ers[i]->getRDXFormula(); } } }; now is there any way to have a protected modifier which allows an DestructiveBuddy to getFromula from a BombMaker also (as he himself is a BombMaker) as in (1) along with other DestructiveBuddy's. In the same way, an DestructiveBuddy object also want's all of the er which it has, to give the RDXFormula to him as all of them are BombMaker and so is DestructiveBuddy himself, but not to anyone who is not a BombMaker. So unlike the previous case, where private through association is not required, here protected through association is require. Thanks |
|
|
|
#2 |
|
Messages: n/a
Hébergeur: |
* toton.basak@gmail.com:
> In C++ any i can simulate some restricted access modifiers based on > association & inheritance? > eg, > class BombMaker{ > private: > void makeAtomBomb(){ > std::cout<<"making atom bomb\n"; > } > int getSecretFormula()const{return 51;} > protected: > void makeRDX(){ > std::cout<<"making RDX\n"; > } > int getRDXFormula()const{return 101;} > std::vector<BombMaker*> ers; > public: > void makeFireCracker(){ > std::cout<<"making firecrackers\n"; > } > void makeAtomBombFor(BombMaker& m){ > m.makeAtomBomb(); > } > void stealFormula(BombMaker& o){ > int formula = o.getSecretFormula(); > } > }; > > here, > BombMaker* bad = new BombMaker(); > BombMaker* notSoBad = new BombMaker(); > bad->makeAtomBombFor(*notSoBad);/// i want this to work as now it > works. so another bomb maker can give the bad one to make a bomb for > him. > bad->stealFormula(*notSoBad);/// but bad one even can steal the > formula for the bomb through association with notSoBad. That should > not be allowed as the formula is only for personal use and is > dangerous for world. Can private be made exclusive so that association > is not allowed for private? > ie, essentially getSecretFormula() can only be used by the object > itself. Simply don't expose that functionality via any protected or public member function. > secondly, > i have a derived class, > class DestructiveBuddy : public BombMaker{ > public: > void getFormula(BombMaker& o){//1 > int formula = o.getRDXFormula(); > } > void getFormulaFrom(DestructiveBuddy o){ > int formula = o.getRDXFormula(); > } > void acquireFormula(){ > int formula = getRDXFormula(); > } > void getFromers(){//2 > for(std::size_t i = 0; i< ers.size();++i){ > ers[i]->getRDXFormula(); > } > } > }; > now is there any way to have a protected modifier which allows an > DestructiveBuddy to getFromula from a BombMaker also (as he himself is > a BombMaker) as in (1) along with other DestructiveBuddy's. No, not for direct access. However, DestructiveBuddy can access the protected getRDXFormula of a BombMaker via a member function pointer. Member function pointers are about on the level of goto: don't use unless you absolutely need to, because there's very little protection. class DestructiveBuddy : public BombMaker{ private: static int rdxFormulaFrom( BombMaker& o ) { int (BombMaker::*getter)() const = &DestructiveBuddy::getRDXFormula; return (o.*getter)(); } public: void getFormula(BombMaker& o){//1 int formula = rdxFormulaFrom( o ); } void getFormulaFrom(DestructiveBuddy o){ int formula = o.getRDXFormula(); } void acquireFormula(){ int formula = getRDXFormula(); } void getFromers(){//2 for(std::size_t i = 0; i< ers.size();++i){ rdxFormulaFrom( *ers[i] ); } } }; Note that this is only technical information about what you're asking. If you do use this for gaining access, you're doing yourself (or someone) a great disservice -- instead design the classes with proper access! In considering this advice, take into account that you had to ask and I knew an answer. Therefore, chances are that this advice about avoiding member function pointers (for this purpose, and generally direct use of them) is well-founded. Cheers, & hth., - Alf -- A: Because it messes up the order in which people normally read text. Q: Why is it such a bad thing? A: Top-posting. Q: What is the most annoying thing on usenet and in e-mail? |
|
![]() |
| Outils de la discussion | |
|
|