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LinkBack | Outils de la discussion |
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#1 |
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Hébergeur: |
This is my first post here, please tell me if I did anything wrong.
in the following code snippet: 1. template <class In, class Pred> 2. In find_if(In begin, In end, Pred f) { 3. while (begin != end && !f(*begin)) 4. ++begin; 5. return begin; 6. } 7. bool is_negative(int n) { 8. return n < 0; 9. } 10. vector<int>::iterator i = find_if(v.begin(), v.end(), is_negative); find_if is the template needs a class Pred as its third argument but in line 10's function call, it takes a function poniter is_negative, does that mean in C++, function point is equivalent to class? Thank you. |
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#2 |
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Messages: n/a
Hébergeur: |
On 2007-10-15 21:09, webinfinite@gmail.com wrote:
> This is my first post here, please tell me if I did anything wrong. > > in the following code snippet: > 1. template <class In, class Pred> > 2. In find_if(In begin, In end, Pred f) { > 3. while (begin != end && !f(*begin)) > 4. ++begin; > 5. return begin; > 6. } > > 7. bool is_negative(int n) { > 8. return n < 0; > 9. } > > 10. vector<int>::iterator i = find_if(v.begin(), v.end(), > is_negative); > > find_if is the template needs a class Pred as its third argument but > in line 10's function call, it takes a function poniter is_negative, > does that mean in C++, function point is equivalent to class? No. If you rewrite the template thingie like this instead template <typename In, typename Pred> In find_if(In begin, In end, Pred f) it might become a little more clear, the types of In and Pred are determined when the code is compiled, and it does not have to be a class, anything that is a type will do. If we take you code and add (before line 10) the following: struct IsNegative { bool operator()(int n) { return n < 0; } }; And after line 10 we add IsNegative pred; vector<int>::iterator i2 = find_if(v.begin(),v.end(), pred); Now, in the first call the type of Pred in find_if() was a pointer to a function, while in the second call the type is IsNegative. This process where the types of the parameters are decided is called instantiation. The template is not code that can be executed, it is just a template describing a generic algorithm (or class), to be useful we must use this description and fill in the parameters with real types, which created a real function (or class). So with the additions that I made your program will now contain two find_if functions, the first has the following signature: typedef vector<int>::iterator iter; iter find_if(iter, iter, bool (*)(int)); Notice that the last argument is a function pointer. The second find_if function have this signature: iter find_if(iter, iter, IsNegative); The last argument is now an instance of the IsNegative class. Hope this clear some things up for you. -- Erik Wikström |
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#3 |
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Messages: n/a
Hébergeur: |
On Oct 15, 9:50 pm, Erik Wikström <Erik-wikst...@telia.com> wrote:
> On 2007-10-15 21:09, webinfin...@gmail.com wrote: > > This is my first post here, please tell me if I did anything wrong. > > in the following code snippet: > > 1. template <class In, class Pred> > > 2. In find_if(In begin, In end, Pred f) { > > 3. while (begin != end && !f(*begin)) > > 4. ++begin; > > 5. return begin; > > 6. } > > 7. bool is_negative(int n) { > > 8. return n < 0; > > 9. } > > 10. vector<int>::iterator i = find_if(v.begin(), v.end(), > > is_negative); > > find_if is the template needs a class Pred as its third argument but > > in line 10's function call, it takes a function poniter is_negative, > > does that mean in C++, function point is equivalent to class? > No. If you rewrite the template thingie like this instead > template <typename In, typename Pred> > In find_if(In begin, In end, Pred f) > it might become a little more clear, the types of In and Pred are > determined when the code is compiled, and it does not have to be a > class, anything that is a type will do. Anything which fulfills the constraints of the template. In this case, any type which can be called ("()" operator) with a single argument of the iterator value type, and returns something which converts to bool. For various historical reasons, the () operator can be applied to a pointer to a function, as well as to a function. In pre-template days, this was often considered a defect in the language---a flaw in the type system. Serendipitously, it turns out to be an advantage with templates, where duck typing is the rule. And of course, in C++, a pointer to a function type is an object type, just like a class. -- James Kanze (GABI Software) email:james.kanze@gmail.com Conseils en informatique orientée objet/ Beratung in objektorientierter Datenverarbeitung 9 place Sémard, 78210 St.-Cyr-l'École, France, +33 (0)1 30 23 00 34 |
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