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hi
i want to know where & how the C variables gets stored i mean like volatile , pointer and string variables gets stored , whether it is on stack or some other places if is there any clear document , plz suggest the link |
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kumar wrote:
> hi > i want to know where & how the C variables gets stored > i mean like volatile , pointer and string variables gets stored , > whether it is on stack or some other places > if is there any clear document , plz suggest the link The word is "please". The best place to find the answer is in your compiler or platform documentation. The details of where variables are stored are implementation specific. -- Ian Collins. |
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Szabolcs Borsanyi wrote, On 26/05/08 10:18:
> On Mon, May 26, 2008 at 12:29:21AM -0700, kumar wrote: >> hi >> i want to know where & how the C variables gets stored >> i mean like volatile , pointer and string variables gets stored , >> whether it is on stack or some other places > > The nice thing with C is that you do not have to think about this > when you program in standard C. Whenever you think about these details > you loose the portability of your program, since the storage of the > variables is left for the discretion of the implementors. > > The concept of stack is not part of the language, but variables with > automatic storage (local variables without the static keyword) are > stored by most systems on some sort of stack. The global variables On a lot of systems at least some of them are stored in registers and never written to if the compiler can avoid it. <snip> > The qualifiers (e.g. const, volatile) do not affect the storage, but they > do have an impact on the access to those variables. Incorrect. On a lot of systems const will cause "variables" to be stored in some form of read-only memory, either actual ROM or a page that the OS will mark as read only when it loads the program. > It is difficult to tell more without knowing your system and your intentions. > It is not polite to ask if you really need the information you have asked for, > but it is difficult to resist. Any questions about the specifics of how/where an implementation stores variables belong on a group dedicated to that implementation rather than here. -- Flash Gordon |
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#4 |
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"kumar" <raman.emb@gmail.com> wrote in message news: > hi > i want to know where & how the C variables gets stored > i mean like volatile , pointer and string variables gets stored , > whether it is on stack or some other places > if is there any clear document , plz suggest the link > In C you have a stack and a heap. When you call a function, local variables are pushed on the stack. The return address might also be pushed on the stack, or there might be a special stack for it. When you call malloc() you take a chunk for memory from the heap. This doesn't get reused automatically, and persists until you explicitly call free(). pointers are just ordinary variables. There's no special storage space for them. Global variables go into a special area of memory created at program startup. They persist for the entire life of the program. Local variables with "static" are really global variables in disguise. They also persist the entire life of the program, and are stored in the same place as the globals. However be aware that optimisers can produce any code whatsoever, as long as it has the same effect as the code you would "naturally" expect from a translation of C into assembly. So variables might be kept in registers, or optimised away entirely, or funny things might be done to make cache usage more efficient. volatile variables can be modified outside the C program. So all these optimisations have to be turned off. A volatile variable will always be kept in the same place in memory so the outside routine - usually an interrupt - can find it to modify it. -- Free games and programming goodies. http://www.personal.leeds.ac.uk/~bgy1mm |
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Malcolm McLean wrote, On 26/05/08 12:30:
<snip> Ignoring the lack of requirement for a stack or heap the following is just plain WRONG > volatile variables can be modified outside the C program. So all these > optimisations have to be turned off. A volatile variable will always be > kept in the same place in memory so the outside routine - usually an > interrupt - can find it to modify it. If it is a local non-static volatile variable (i.e. an automatic volatile object) then there is absolutely NO requirement that it is kept in the same place in memory, and in general it will be created where ever happens to be convenient when the scope is entered. If the scope is a function that is called recursively it is almost impossible for the variable to be always created at the same location! -- Flash Gordon |
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On May 26, 4:30 pm, "Malcolm McLean" <regniz...@btinternet.com> wrote:
> "kumar" <raman....@gmail.com> wrote in message news: > > hi > > i want to know where & how the C variables gets stored > > i mean like volatile , pointer and string variables gets stored , > > whether it is on stack or some other places > > if is there any clear document , plz suggest the link > > In C you have a stack and a heap. When you call a function, local variables > are pushed on the stack. The return address might also be pushed on the > stack, or there might be a special stack for it. > When you call malloc() you take a chunk for memory from the heap. This > doesn't get reused automatically, and persists until you explicitly call > free(). > > pointers are just ordinary variables. There's no special storage space for > them. > > Global variables go into a special area of memory created at program > startup. They persist for the entire life of the program. Local variables > with "static" are really global variables in disguise. They also persist the > entire life of the program, and are stored in the same place as the globals. > > However be aware that optimisers can produce any code whatsoever, as long as > it has the same effect as the code you would "naturally" expect from a > translation of C into assembly. So variables might be kept in registers, or > optimised away entirely, or funny things might be done to make cache usage > more efficient. > > volatile variables can be modified outside the C program. So all these > optimisations have to be turned off. A volatile variable will always be kept > in the same place in memory so the outside routine - usually an interrupt - > can find it to modify it. > > -- > Free games and programming goodies.http://www.personal.leeds.ac.uk/~bgy1m i am practicing the system programming , that's why i am concerned about variables storage and now i got about it |
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#7 |
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On Mon, 26 May 2008 07:28:06 -0700 (PDT), kumar <raman.emb@gmail.com>
wrote: >i am practicing the system programming , that's why i am concerned >about variables storage >and now i got about it But there is no requirement for Compiler 1 to use the same approach to storing variables as Compiler 2. The same is true for different versions of Compiler 1. The answer to your original question remains implementation specific. Remove del for email |
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#8 |
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Flash Gordon <spam@flash-gordon.me.uk> writes:
> Szabolcs Borsanyi wrote, On 26/05/08 10:18: [...] >> The qualifiers (e.g. const, volatile) do not affect the storage, but they >> do have an impact on the access to those variables. > > Incorrect. On a lot of systems const will cause "variables" to be > stored in some form of read-only memory, either actual ROM or a page > that the OS will mark as read only when it loads the program. [...] That can happen only if the initial value can be determined at compilation time. For example, this is a valid declaration (if it appears within a function, and assuming the required headers have been #included): const time_t now = time(NULL); For that matter, if an object's initial value can be determined at compilation time and the compiler can determine that it's never modified, the compiler is free to store it in ROM even if it's not declared const (though in that case it *should* have been declared const). -- Keith Thompson (The_Other_Keith) kst-u@mib.org <http://www.ghoti.net/~kst> Nokia "We must do something. This is something. Therefore, we must do this." -- Antony Jay and Jonathan Lynn, "Yes Minister" |
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"Malcolm McLean" <regniztar@btinternet.com> writes:
[...] > In C you have a stack and a heap. [...] Wrong, and I'm sure you know better. In most C *implementations* you have a stack and a heap. The C language itself (i.e., the standard) doesn't refer to either. It states how certain objects are required to behave; the structures known as a "stack" and as a "heap" are usually, but by no means always, the most convenient way to meet those requirements. -- Keith Thompson (The_Other_Keith) kst-u@mib.org <http://www.ghoti.net/~kst> Nokia "We must do something. This is something. Therefore, we must do this." -- Antony Jay and Jonathan Lynn, "Yes Minister" |
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Keith Thompson wrote:
> > For that matter, if an object's initial value can be determined at > compilation time and the compiler can determine that it's never > modified, the compiler is free to store it in ROM even if it's not > declared const (though in that case it *should* have been declared > const). > String literals being one example. -- Ian Collins. |
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On Mon, 26 May 2008 12:30:24 +0100, "Malcolm McLean"
<regniztar@btinternet.com> wrote in comp.lang.c: > > "kumar" <raman.emb@gmail.com> wrote in message news: > > hi > > i want to know where & how the C variables gets stored > > i mean like volatile , pointer and string variables gets stored , > > whether it is on stack or some other places > > if is there any clear document , plz suggest the link > > > In C you have a stack and a heap. When you call a function, local variables > are pushed on the stack. The return address might also be pushed on the > stack, or there might be a special stack for it. There are, of course, several platforms where this is just plain completely incorrect. -- Jack Klein Home: http://JK-Technology.Com FAQs for comp.lang.c http://c-faq.com/ comp.lang.c++ http://www.parashift.com/c++-faq-lite/ alt.comp.lang.learn.c-c++ http://www.club.cc.cmu.edu/~ajo/docs/FAQ-acllc.html |
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"Jack Klein" <jackklein@spamcop.net> wrote in message > There are, of course, several platforms where this is just plain > completely incorrect. > The OP wants an explanation of how C's memory is laid out, not a formal definition of the memory model. -- Free games and programming goodies. http://www.personal.leeds.ac.uk/~bgy1mm |
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#13 |
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"Malcolm McLean" <regniztar@btinternet.com> writes:
> "Jack Klein" <jackklein@spamcop.net> wrote in message >> There are, of course, several platforms where this is just plain >> completely incorrect. >> > The OP wants an explanation of how C's memory is laid out, not a > formal definition of the memory model. And you gave him an explanation of how *some* C implementations do it. It's important to understand the distinction between the language and an implementation of the language. Please don't blur that distinction. -- Keith Thompson (The_Other_Keith) kst-u@mib.org <http://www.ghoti.net/~kst> Nokia "We must do something. This is something. Therefore, we must do this." -- Antony Jay and Jonathan Lynn, "Yes Minister" |
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Szabolcs Borsanyi wrote, On 26/05/08 20:34:
> On Mon, May 26, 2008 at 11:23:02AM +0100, Flash Gordon wrote: >> Szabolcs Borsanyi wrote, On 26/05/08 10:18: >>> The concept of stack is not part of the language, but variables with >>> automatic storage (local variables without the static keyword) are >>> stored by most systems on some sort of stack. The global variables >> On a lot of systems at least some of them are stored in registers and >> never written to if the compiler can avoid it. > > Thanks, you are right, indeed. Optimising compilers use registers extensively, > unless the address of the variable is asked for. (Or could they use registers > even then?...) If it is not declared volatile the compiler may be able to keep it in a register for long stretches of code, an easy example being any stretch of code where no pointers are used. >>> The qualifiers (e.g. const, volatile) do not affect the storage, but they >>> do have an impact on the access to those variables. >> Incorrect. On a lot of systems const will cause "variables" to be stored >> in some form of read-only memory, either actual ROM or a page that the >> OS will mark as read only when it loads the program. > > Thank you for correcting me. > I wonder if the volatile qualifier could have an impact on the way of storage... That's easy. If the variable is declared volatile const rather than just const is may well *not* me placed in read-only memory :-) -- Flash Gordon |
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Keith Thompson wrote, On 26/05/08 19:21:
> Flash Gordon <spam@flash-gordon.me.uk> writes: >> Szabolcs Borsanyi wrote, On 26/05/08 10:18: > [...] >>> The qualifiers (e.g. const, volatile) do not affect the storage, but they >>> do have an impact on the access to those variables. >> Incorrect. On a lot of systems const will cause "variables" to be >> stored in some form of read-only memory, either actual ROM or a page >> that the OS will mark as read only when it loads the program. > [...] > > That can happen only if the initial value can be determined at > compilation time. True. > For that matter, if an object's initial value can be determined at > compilation time and the compiler can determine that it's never > modified, the compiler is free to store it in ROM even if it's not > declared const (though in that case it *should* have been declared > const). True, but rather harder for the implementation to prove where there are multiple compilation units. I know for definite of one compiler for embedded systems which puts all const qualified variable with static storage duration in a seperate memory section specifically so that you can allocate it to ROM but it does not put non-const qualified variables in that section even if they are never modified. I suspect (without proof) that this is probably quite common. -- Flash Gordon |
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>On Mon, May 26, 2008 at 11:23:02AM +0100, Flash Gordon wrote:
>>On a lot of systems at least some [local variables] are stored >>in registers and never written to if the compiler can avoid it. In article <20080526193405.GA15452@florence.pact.cpes.susx.ac .uk> Szabolcs Borsanyi <s.borsanyi@sussex.ac.uk> wrote: >Thanks, you are right, indeed. Optimising compilers use registers >extensively, unless the address of the variable is asked for. (Or >could they use registers even then?...) They could, although exactly how depends on both the compiler and the target architecture. Consider, e.g., the following C code fragment: for (i = 0; i < n; i++) do_something(i); maybe_alter(&i); if (i != n) do_something_else(); for (i = 0; i < n; i++) do_third_thing(i); Here, "i" is a likely candidate for "register-ization" to make the two loops run faster. In between the two loops, however, we pass &i to a function that might change it. A reasonably clever compiler could easily rewrite this as: for (i1 = 0; i1 < n; i1++) do_something(i1); i2 = i1; maybe_alter(&i2); if (i2 != n) do_something_else(); for (i3 = 0; i3 < n; i3++) do_third_thing(i3); i2 = i3; /* if needed -- actually "i4" (if i is used below) */ It is now clear that i1 and i3 can be stored in a machine register (the same machine register, in fact) even if i2 must live in RAM. If the CPU has the ability to take the address of a register -- this is rare these days but was not uncommon once, and could perhaps become popular again someday -- one need not even rewrite the variable names to make this optimization possible. >I wonder if the volatile qualifier could have an impact on the >way of storage... Yes, it often does. (In fact, cases where it fails to prevent "registerization" tend to be compiler bugs. These bugs do happen though.) -- In-Real-Life: Chris Torek, Wind River Systems Salt Lake City, UT, USA (40°39.22'N, 111°50.29'W) +1 801 277 2603 email: gmail (figure it out) http://web.torek.net/torek/index.html |
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